![]() ![]() ![]() A number of mods have, for instance, split the Italians into sevreal different cultures, such as Tuscan, Corsican, Venetian, and so on. Are distinct and don't require a lot of work for little gain.This would rule out Cornish, for instance, which would occupy only two provinces at most, but allow for Icelandic, since Iceland is its own de jure kingdom in VIET. Can inhabit an area of 5-6 counties, 2-3 duchies, or one kingdom at some point in CKII's timeframe.In fact, I have rather strict requirements as to what cultures I want to add. Unlike other large overhauls such as CKII+ or TPATT, or map mods such as SWMH, VIET doesn't aim to add hundreds of cultures simply because. There are quite a number of changes to province and character histories to account for these new cultures. A good number of these are playable, and those that aren't (such as various Jewish cultures) can and will appear in the game through other means (usually through spawned courtiers) or at least can be accessed in ruler designer. VIET adds a myriad of new cultures, ranging from the Sicilians and Picts to the more exotic Khitan and Somali. ![]()
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